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This mini-series of articles introduces you to some of the team working on the Western release of Blade & Soul. Get to know both the people behind the scenes, and the ones you'll see plenty of over the coming months.

Blade and Soul Meet the Team - Part Two

This mini-series of articles introduces you to some of the team working on the Western release of Blade & Soul. Get to know both the people behind the scenes, and the ones you'll see plenty of over the coming months.
There's a whole bunch of people working together with the Developers at Team Bloodlust to bring Blade & Soul to the West.

Some of these team members you'll see on Livestreams, at gameshows, on the forums or answering questions via Twitter and other social media. Some of them will be working tirelessly behind the scenes to ensure that feedback is gathered, content is localized, and everything runs on schedule.

Over the next few weeks, we'll introduce you to several members of staff, all from different departments, who are part of the Clan bringing you Blade & Soul. So sit back and let us introduce you to the Blade & Soul Team!

 

Blade and Soul Meet the Team - Part Two



Who are you and what do you do for Blade & Soul?
Hello!

I'm Akli "Youmukon" Amichi, Community Manager at NCSOFT West overseeing French speaking territories. My main role for Blade & Soul is to be the link between the Community of Blade & Soul and our different teams scattered around the World at NCSOFT.

Tell us something unique about your role and why you enjoy it.
Every day is a different day when we are managing online communities. We often have to face unplanned situations and be extremely reactive, that makes my role never monotonous. Being able to directly interact with fans is something I really enjoy.

What sort of things do you do on a regular day in your role?
Interact with the Community through Social Media or forums, preparing events, ensuring that all content delivered in French to our players is of quality. I also spend time in meetings with other key teams like Marketing, Localization, Public Relation and of course developers. This constant cooperation is necessary in order to forward feedback from players within the company and more importantly decrypt that feedback.

What sort of things do you do on a regular day in your role?
A little bit of everything—gather and analyze feedback, build test plans, work with development, plan our strategies, and of course play the game!

How did you first get into the games industry?
I started in Quality Assurance at Blizzard Entertainment in 2009.

Tell us about an interesting or amusing thing that has happened whilst working on Blade & Soul.
One fun thing I got to do was playing some of the characters that appear in our trailers and other promotions.

What’s your favourite Race/Class in Blade & Soul?
I love the Jin Blade Master but I have to admit I have a soft spot for the Lyn Summoner!

What sort of challenges have you encountered working on Blade & Soul?
The biggest challenge is adapting the game to the western audience while preserving the integrity and core experience of the original game.

What are you looking forward to doing most in Blade & Soul once it launches in Winter?
Being able to play with my friends and the rest of the community!

Is there anything you want the Blade & Soul fans out there to know?
I want them to know that we are listening carefully to their feedback and are taking the utmost care to make this the best possible experience for our players.

How did you first get into the games industry?
I first joined Square Enix in 2009 as a Game Master for Final Fantasy XI. Back then, I was a pretty hardcore player of the game. I applied for a position in London, few weeks and a Eurostar ticket later, I was in London. I quickly made it to Senior Game Master and moved to Community Manager once Final Fantasy XIV came out.

I joined NCSOFT West 2 years ago to work on WildStar at first and now on Blade & Soul.

What’s your favourite Race/Class in Blade & Soul?
My favourite class is Lyn and my favourite class is Blade Ma… (°◇°;)

What are you looking forward to doing most in Blade & Soul once it launches in Winter?
First and foremost, to play on a fully packed server! And then, PvP! I really can't wait to face players from all around Europe.

Is there anything you want the Blade & Soul fans out there to know?
I'm really looking forward to the release of Blade & Soul in the West. I know that many players have been waiting for years… but I have been waiting as well! I would like to thank again our most loyal fans that went through lot of hurdles in order to play Blade & Soul on Asian servers. That shows how dedicated and passionate they are about our game.

Who are you and what do you do for Blade & Soul?
My name is Jonathan Lien and I am the Assistant Producer for Blade & Soul.

Tell us something unique about your role and why you enjoy it.
Being in production I get to be involved with several aspects of the project and it’s been fun working with many talented and driven people.
 

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