and seems to be a MASSIVE problem in Blade and Soul, and that is Cash. Nothing gives you Blade & Soul gold, like almost nothing awards you any substantial amounts of cash.
Blade and Soul Money - a real Problem while leveling
So i'm going to get into a problem i've never had in an MMO, and seems to be a MASSIVE problem in Blade and Soul, and that is Cash. Nothing gives you Blade & Soul gold, like almost nothing awards you any substantial amounts of cash. Quests give a penitence, and mobs dont really drop trash awards any kind of cash at all. So you start to hit areas where, you are asked to craft! because hey that sounds cool!
Then you start to notice you have no copper left suddenly... and it all sort of accumulates into a disaster. Everything in game costs copper/silver/bns gold, and game is ULTRA stingy about giving it to you, further they made many professions utterly pointless for making cash, as they give out those SAME items like candy. Dumplings and Potions? don't worry crafters you are USELESS because we gave everyone 50+ of those items by level 30... so they will never run out! enjoy being BROKE while leveling up.
So leaves you with the ultimate question...how do you earn enough cash to sustain your self? the answer is Ceramics... and grinding quartz as its ONLY reliable way to really earn enough cash to keep going. You could farm weapons OPPS sorry those are untradeable.
I think the problem is pretty self-explanatory, sitting at level 30 and cant afford the bell because game just isn't giving me any cash... and its been a problem since level 10 or so... i don't understand how they expect us to craft and do the things we need to do... its like they WANT us to buy Blade and Soul gold or something..
Vendor Items 5-10 silver at level 1
Cost to retrieve items from mail: around 1-1.5 silver
Average Reward for level 30 quest: 10-20 copper
Average Reward for Story Quest: around 5 silver
The fact is quests do not award much and people are earning alot probably abusing ceramics to do so, anyone who is not pumping out primers and farming quartz is probably on low end of cash. Especially when you realize not all of the breakthrough items are tradeable, Deva weapons for example CANT be traded. i'm usually pretty good at finding a decent source of cash but in this game? i'm not at 0 or anything but i notice my cash flow barely moves... and if i buy the bell? yea i'll be pretty dirty broke at that point. I don't know i just feel like game is super stingy with its cash, and are so many sinks its impossible for anyone not playing 24/7 to really earn a living...
I do " buy " some breakthrough items, but what i do is farm dungeon a few times getting what ever weapon drops. Sell that weapon and then purchase my weapon because bangle never seems to drop for me, but its pretty easy to sell off one for the other. I made a bit doing that, my point is and STANDS that game doesn't give you enough cash with out FARMING items for hours to really progress. Sure i could sit and farm breakthrough weapons... but that isn't what i call fun or enjoyable i dont farm unless forced to and i sure as *cricket* ain't farming items i dont have to. Its WAY easier to sell one weapon for the other.
I have about 20 silver right now, and i'm not broke but here is what i notice...
Que up crafting
Lose about 50 copper roughly for 4 crafts
When they all Finish it costs about 50 more copper to get them through the mail, which amounts to around 1-1.5 silver
The point i was getting at, is that it costs MORE to retrieve items then you will make crafting, if you are out questing you'll do about 1-2 group of quests before your crafts pop, but that cash earned from THOSE quests won't amount to the COST of using the mail, because the awards GENIUS are less then what it COSTS to do this. My point is that the game charges you MORE cash then you can earn with out FARMING items to sell, which i and many others dont do... i'm not sitting in a dungeon area for hours farming in hopes of getting a few items i can sell off... if i have to for the bell i will, but i feel like game should just not be so stingy with cash or LIGHTEN up on damn costs of crafting and mail retrieval. Why *cricket* does it cost me money to get my mail at a distance anyway? if you are GOING to have a system that is done at a distance DONT double charge us for it...
This isn't a fun system and i hate to say it but EVEN SWTOR wasn't this lame for crafting i'll just have to shelf crafting till 45... i guess its to expensive right now.
Regarding outfits in blade and soul shop
Great general and triumph are the only ones that i would and did spend my money on,White Sandraider is basically a drop in game,just diff color and tattoo pattern certainly not worth spending blade & soul gold on.
Blade & Soul Closed Beta Begins weekend feedback
Also how am i supposed to claim loot from high level players when they will have tons of Blade & Soul gold and a new player has nothing?
Blade And Soul Pve or Pvp Game?
For all those who like pve and are debating whether you should refund or not, I'd say go watch some videos/streams on current endgame blade and soul pve.
Some Useful Items for PvE-based players
I came back to the game a few weeks ago after I took a break of several months. At that time I was 50HM5 with 420 AP and a mix of Bloodshade and Plog Soulshields.
Issues That Deserve Blade And Soul Dev Responses
If it was pretty well guaranteed that the party had the resources to complete the dungeon assuming the skill level was there some folks might be a bit more confident in joining for higher level content
New Blade And Soul player incoming
All classes are fit for both PVE and PVP, some may have better tools in certain situations, some may have more aoe abilities, some may have more multi or single target dps cycles and some may be more flashy than others